Our heroes arrive in Phandalin and learn right away that the town is under siege from a bandit gang known as the Rebrand Ruffians. A plethora of local folks are met:
Toblin Stonehill , Trilena Stonehill, and Pip Stonehill – Innkeeper and family at the Stone hill Inn.
Daran Edermath, former adventurer, runs and orchard. He Sells a horse to Phil and clue’s the party in to possible undead at the old Owl Well. He also tells them about Reidoth a Druid who might be able to direct them to other places they might want to find, he was last seen in the abandoned town of Thundertree.
Qelline Alderleaf, owns a vegetable farm, her son Carp found a tunnel to the Redbrand HQ.
Halia Thornton, the miner’s exchange, offers 100gp reward for the elimination of Redbrand leader, Glasstaff.
Other things learned:
Townmaster’s Hall Harbin Wester is a “fat, pompous old fool” who calls the Redbrands “just a mercenary guild, and not all that much trouble, really.” He wants the Orcs near Wyvern Tor taken out. Sildar Hallwinter estalbishes himself at the Hall as well. Sildar wants to help the Rockseeker brothers find Wave Echo Cave. Sildar wants to continue pressure on the Cragmaw clan, find the Cragmaw Castle, and believes the characters can do so by finding a raiding party in the wilderness. Iarno Albrek, a fellow member of the Lord’s Alliance, disappeared around Tresendar Manor about two months ago.
On the way to the tunnel the party runs afoul of 4 redbrands harassing local citizens and brings them to justice.
Following the tunnel into the Tresender Manor celler, the party find a telepathic beast called a Nothic. Before dispatching the monster they learn that where Galsstaff is, where their prisoners are held and where Bugbears sent by the black spider lay in wait.
Our heroes begin to plot their next move.